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AI Insights · Timothy · July 2021

Top 5 3D Anime Games on Unified Platform in Belgium in Q2 2021

Discover the performance trends of the top 5 3D Anime games in Belgium during Q2 2021, including revenue, downloads, and active users. Data provided by Sensor Tower.

Top 5 3D Anime Games on Unified Platform in Belgium in Q2 2021

During Q2 2021, the top 5 3D Anime games in Belgium showed varied performance in terms of weekly revenue, downloads, and active users. Below, we break down the trends for each game, based on data from Sensor Tower.

Summoners War from Com2uS Corp. experienced fluctuations in weekly revenue, peaking at around $44.3K in mid-April before stabilizing to approximately $19.2K by the end of June. Weekly downloads showed an initial surge, reaching 660 in late April, but then gradually declined to 163 by the end of the quarter. Active users remained relatively stable, averaging around 9K to 10K throughout the quarter.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. saw significant variations in weekly revenue, with notable peaks at $33.3K in mid-May and $42K at the end of June. Downloads were consistently strong, ranging from 1.6K to 2.7K per week. The game maintained a high level of engagement, with active users increasing from approximately 22.6K to 26.8K over the quarter.

The Seven Deadly Sins by Netmarble Corporation had a notable spike in revenue, reaching $40.6K in the third week of June. Weekly downloads peaked at 2.3K in late April but generally hovered around 700 to 1K. Active users showed a slight increase, stabilizing at around 8K by the end of the quarter.

MHA: The Strongest Hero from A PLUS JAPAN Inc. had a strong start with a peak revenue of $49.9K in late May. Downloads were highest in mid-May at nearly 49.1K but then declined to just over 2K by the end of June. Active users peaked at approximately 12.9K in late May and then saw a gradual decline to around 8.4K by the end of the quarter.

Saint Seiya Awakening published by YOOZOO (SINGAPORE) PTE. LTD. showed a more stable performance with weekly revenue peaking at $12.3K at the start of the quarter and ending at around $9K. Downloads remained consistent, averaging around 70 to 100 per week. Active users saw a slight decline, starting from approximately 6.2K and ending at 5.5K.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021